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Silent hunter 3 save
Silent hunter 3 save












silent hunter 3 save

silent hunter 3 save

The Japanese would have loved to have had a Midway do-over / gimme, but life isn't like that, deal with it. There needs to be a medium point, or balance between providing both.Ī human Vs AI editor is plausible, and possible now, but I would suggest not to go down this road. What I am saying, is that I applaud more security, but not at the expense of shutting down all future modifications and utility development. I'm a believer of the notion that game longevity and usage is related to ongoing development and support, but NOT at the expense of game enjoyment / PBEM security.ĪE is supposed to provide better encryption of the save file, I support this, but would also (as a WitpTracker developer), like to suggest that utility developers be thought of when this is finally realised. for those few who know about the data contained in the save file.Ī game editor would ruin this game, I cannot see of any existing way that could be implemented without using something like the interlocking mechanism described above.īut having said that, utilities that read the save file like Woo's and WitpTracker(to be release shortly) are only possible because the savefile is not using 128 bit encryption, iris/fingerprint scanning & biometric analysis:) Ok, I feel like I should weigh in here a little. And I'm only doing that to avoid doing taxes. As you can see on the forum, there is also some very adament opposition to the idea.Īt the moment, I'm too busy to even do much more than give it a bit of thought. I have not spoken to anybody directly in Matrix management, but I've been told it's been a non-negotiable issue from the start. The decision for a saved game editor is Matrix's and Matrix's alone. This technique could also be used to enable some updates to the game data for in progress games. This would be an extra level of security.

silent hunter 3 save

If the editor left it's calling card when it worked on a saved game file, the game could pick that up on loading and pop up a warning message. The key could also have a time limit too, which would prevent the editing player from mining the file for intel later. Or both players could send the saved game and their key to a neutral 3rd party who could make the fixes. If a player trusts his opponent, he could give that key to his opponent to fix the file.

#SILENT HUNTER 3 SAVE PASSWORD#

The players could enter their PBEM password into a utility that would check a saved game and generate a numeric key that is unique to that password and one particular saved game file. Both the original game and AE have some saved game security, but AE has more robust security.įor PBEM, there could be an interlock mechanism that doesn't allow anybody to edit a saved game without permission from both players. This would also be more feasible with AE than the original game. However, there are many things that can be done, especially if the game itself could be modified to check for edited saved game files. Your opponent doesn't care if you cheat.įor PBEM games, an editor is a serious concern. If you want a saved game editor, write Matrx's management and politely make your case.įor AI games, an editor is not a security issue. However, Matrix still doesn't like the idea. PBEM save files can be made safe quite a few ways. What it boils down to is that Matrix will not allow there to be a saved game editor.














Silent hunter 3 save